Zomg, I’ve Seen It All: GameCrush

Want to play video games with a girl but don’t know any in real life? Well you’re in luck, thanks to a new online service called GameCrush. For a minimum wage-y $6.60 you can play 10 minutes of XBox Live with a scantily clad strumpet via webcam. Fun! Pathetic.”

I guess I’m not as surprised about this as I should be since it seems like a totally lucrative website. Not to mention i should’ve seen in coming… (I’m not sure whether this helps or hurts the stigma of  the Gamer Community’s Lady Luring Skills.)

At GameCrush.com, users (18+ only) can pick their “PlayDate” and at the end rate them on their gaming skill, hotness, and flirtiness. You can also choose between a “Flirty” and “Dirty” GameCrush experience. PlayDate do get something out of it; for and hour of XBox 360’ing, they make $24.76. That’s a pretty penny they’re making for flirting and gaming… If only I were a hot gaming chick…

Considering we spent so much time talking about gaming and the relationships that can ensue, I thought we’d all get something out of this… If any of you want to sign up for the site RIGHT NOW, GameCrush is currently being renovated because they didn’t expect such high demand. Poor foresight if you ask me…

Hit the jump for the original article of the article! Thanks to Otaku via Geekologie (kinda NSFW)

(Just in cases, “NSFW” means “Not Safe For Work.”)


6 thoughts on “Zomg, I’ve Seen It All: GameCrush

  1. I’m not sure I see any ethical problem with this, but it certainly is highly amusing. The idea of paying a companion, albeit a scantily clad one, to game with you via webcam doesn’t seem much different than fulfilling a debt to someone else by being their escort to a party. Sure, money doesn’t change hands in the latter situation (which may be the heart of the dilemma) but both parties walk away with a victory: in the case of GameCrush, the girl earns a bit of money and the boy has a friend to play his favorite video game with.

    The criteria ratings are hotness, flirtiness and gaming skill. It is the inclusion of the last one that makes me question if there’s an ethical problem to GameCrush’s existence. Certainly the users will pay more attention to the first two ratings but the fact that the administrators wanted a ranking of gaming skill in the first place shows that they believe at least a minority of people will use that specific standing to decide which girl they want to game with.

    I find this idea a bit pathetic, certainly, but I understand that the social skills of a person who sits behind a computer for hours on end may not be up to par with those of a similarly aged person who spends their nights going out on the town. (though their social skills may not be much higher than those of the gamer, but that is a different topic.) Besides, a girl’s got to make rent somehow, right?

    1. I totally agree with you that there being an ethical issue here is a bit iffy; this seemed appropriate since we saw alot of the kinds of relationships that gaming creates “Second Skin” and several of our other readings in class.

      This is a different corner of the internet relationship world that I’ve never seen before.

      I guess my interest in this can be explained as such:
      GameCrush is to eHarmony what 1-800-HOTT-LINE is to “regular” dating… More or less.

  2. The only surprising thing about this for me is that it took so long for someone to come up with this idea.

    In some ways it’s desperate but in many ways, it is genius. Gamers, from my experience, tend to invest a lot of time and money in their games… spending hours at the computer/TV and spending a lot of money for the latest game and/or widget to making gaming all the better. Unethical? Certainly. But not more so than those late night commercials that air which show young women saying “We love to talk on the phone, give us a call now.” http://www.youtube.com/watch?v=wWkVWjcaVZs (the 30 Rock spoof of these commercials).

  3. Ah yes, the lucrative market of computer geeks. This is probably the closest to girlfriends many of us – I mean them will ever get. *cough* >_>

    I don’t see how this is unethical (in case anyone’s wondering who said it was, it was Carla *evil monkey point*). For once I’m going to agree with Andrew; there’s definitely a market for this, and it’s definitely not harming anyone, so just give it to them. It fulfills a need that does not disrupt or harm society in general.

  4. We’ve talked about this in class after watching the Second Skin documentary but I feel like this website is the epitome of the gamer stigma. The blurb you posted, “Want to play video games with a girl but don’t know any in real life?” is what gets me the most. Our stereotype of “gamers” (in most cases) is a nerdy kid who spends hours a day on the computer, never goes outside, and has few “real life” friends. Now I’m sure many gamers can argue against this, but if you make a website that points out your inability to meet someone of the opposite sex, you better be ready for the stigma.

    *This comment isn’t directed at you, Andrew. Just a message to all gamers.*

  5. You know what the problem is? Women don’t typically advertise themselves as gamers outside the realm of the game and the medium they choose to play it on (xbox live, online, whatever). I wonder if this is because there’s a kind of double standard with gaming. Guys are shrugged aside for gaming because it’s seen as normal behaviour, but when a girl picks up a controller and starts tapping away at the buttons all of a sudden it’s like, “OMFGz! Girl playing a video game?!?!?!!” Wow. So we can play video games. Big whoop!

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