So my older brother (who happens to be a pretty involved World of Warcraft) found this speech by Jane McGonigal about gaming addictions. It is pretty interesting to hear some of the facts and her interpretations and views on them.
Does anyone think that her theories actually seem realistic ways of assessing real-life situations?
Just thought it would be interesting for some people to see more studies on gaming and just how much it can become a regular facet of people’s everyday lives.
Oh and just an interesting tidbit that grabbed my attention: Humanity has spent 6 million man-years playing World of Warcraft!!